In my view (A Logical look)

Attacking "On" & "Off" the ball

An Effective Decision Making Process in Football (Soccer)

© Copyright John "Kokki" Kostopoulos 2023 (john.kostopoulos@bigpond.com - 0449 252 169)

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An Effective Decision Making Process in Football (Soccer) - The Logic Flow

The Logic Flow

 

This guide will help you address the important fundamentals that result in a good decision.

An ordered structure built on The Logic Flow  to help you make the best choice.

Involves a series of options where players individually on a team must execute in an orderly manner.

Players cannot duplicate roles, and they must act quickly and in a timely manner.

Players need to be well versed with the thought processes involved in attacking on and off the ball.

Team awareness and understanding of each other’s role is crucial.

The player in possession of the ball and the player(s) moving without the ball" must work together,

in a group effort, executing each step simultaneously and corroboratively.

 

 

The Logic Flow   has one cycle broken up into "8" Phases (Moving from left to right)
Phase 1
Phase 2
Phase 3
Phase 4
Phase 5
Phase 6
Phase 7
Phase 8

Begin/ Start

the Logical Flow process

The Ball

(Either stationary or traveling)

You

Without the ball

(Before you receive the

ball)

Glance / Scan

Check and see where the GK is positioned. Helps Creates "Long Vision"

Make an Effective Decision

(What is the Best Play)

Ask yourself Y/N

- From the Options of Play

Con troll the Ball

- In line of the ball

- Adjust distance

- Select Surface

- Cushion & Control

Execute the

Option chosen

- Options of Play

Reset

(Loop)

go to Phase 1

Begin/Start

the Flow process

 

Order of Thought / Options of Play (On & Off the ball)

There are 6 Options "on" & "off" the ball.  All steps in the process must be executed strictly in their defined order sequentially.

The player in possession of the ball and all the players moving without the ball must work together in a group effort, 

executing each step simultaneously and collaborative.

 

0 < -----------------------Time (Seconds to decide) -----------------> Split, 1,2 ...

Attacking "On" the ball

Player "with" the ball

(Player has control of the ball)

Logic Flow

Moving together

Attacking "Off" the ball

Player(s) "without" the ball

(Player Moving off the ball)

Logic Flow

Order of Thought

Option 1

Options of Play:-

Question Y/N: Can I score ?

If "Yes" / Action: Attempt to score.

If "No" go to next option

Order of Thought

Option 1

Options of Play

Question Y/N: Can I make a forward run?

If "Yes" / Action: Follow up. Anticipate the attempt at goals from a deflection. If you are about to receive the ball then go to The Logic Flow  section of this guide and begin the cycle from Phase 1

If "No" go to next option

Order of Thought

Option 2

Options of Play:-

Question Y/N: Can I find someone who can score ?

If "Yes" / Action: Attempt to play a through ball/ or also known as the killer pass. Create an assist.

If "No" go to next option

Order of Thought

Option 2

Options of Play:-

Question Y/N: Can I make a forward run?

If "Yes" / Action: Anticipate the "through ball" or "killer pass".  If you are about to receive the ball then go to

The Logic Flow  section of this guide and begin the cycle from Phase 1

If "No" go to next option

Order of Thought

Option 3

Options of Play:-

Question Y/N: Can I execute a pattern of play

If "Yes" / Action: Make the appropriate pass, identify and play the role designated in the move as per your rehearsal.

If "No" go to next option

Order of Thought

Option 3

Options of Play:-

Question Y/N: Can I participate in this pattern of play?

If "Yes" / Action: Make the appropriate run, identify and play the role designated in the move as per your rehearsal.

If you are about to receive the ball then go to

The Logic Flow  section of this guide and begin the cycle from Phase 1

If "No" go to next option

Order of Thought

Option 4

Options of Play:-

Question Y/N: Can I Keep Posession

If "Yes" / Action: Maintain ball possession. Keep control of the ball until support arrives.

If "No" go to next option

Order of Thought

Option 4

Options of Play:-

Question Y/N: Can I make an appropriate run to Support the player with the ball;

If "Yes" / Action: Position yourself along/or across the field. 

If you are about to receive the ball then go to

The Logic Flow  section of this guide and begin the cycle from Phase 1

If "No" go to next option

Order of Thought

Option 5

Options of Play:-

Question Y/N: Can I Shield the ball

If "Yes" / Action: Maintain ball possession. Keep control of the ball until support arrives.

If "No" go to next option

Order of Thought

Option 5

Options of Play:-

Question Y/N: Can I make an appropriate run to Support the player with the ball who is shielding;

If "Yes" / Action: Position yourself along/or across the field. 

If you are about to receive the ball then go to

The Logic Flow  section of this guide and begin the cycle from Phase 1

If "No" go to next option

Order of Thought

Option 6

Options of Play:-

Question Y/N: Can I Run/Dribble with the ball

If "Yes" / Action: Running with the ball/ 1v1 attacking

If "No" (loop) go to Option 1

Order of Thought

Option 6

Options of Play:-

Question Y/N: Can I swap with a non-active player; maintain team shape. Anticipate receiving the ball.

If you are about to receive the ball then go to

The Logic Flow  section of this guide and begin the cycle from Phase 1

If "No" (loop) Repeat Option 6.

 

Intimidation - Obstructions

Sometimes players stray away from the The Logic Flow  due to intimidation, social pressure or the yearning to be accepted by their peers.

 

Players hesitating, taking too long to make a decision or trying to play it safe to hold a position in the team may actually be contributing to the lack of success.

It is important that all players feel part of the team and feel confident that decisions made that accord with the The Logic Flow  will be accepted and rewarded by all other team members and the coach.

 

If a player shoots for goal, rather than penetrating, because there was a genuine belief that they can do so, then that action needs to be accepted by other team mates and encouraged.

All players should learn to play with one another and to support one another with a common goal – to play at their best ability and win the match. 

 

All players need to speak the same language and anticipate the play and circumstances in the same way.

Players should never feel intimidated by their fellow team members; on the contrary, they should feel united and feel that are all contributing equally to achieve a common goal.

 

Common Sense

Learning The Logic Flow  involves learning that "each" of the steps described need to be understood and automatically executed during play.

It is important that players know their strengths and weaknesses and work at their weaknesses at training until they get them right.

If a player has had no luck executing a step in the The Logic Flow  and confidence is low, then they should move to the next step in the options of play. It is important that players always play the next best option. 

An example, if a player attempted to loft the keeper using a chip pass and the ball cannot get height or misses the target constantly, then common sense is to play the ball to another person who can score. At training work on your weaknesses to improve your skill for next time.

 

Videos

 

 

 

The "4" Core Skills Training

Click to view session plan

Click to view session planner

1v1 (1)
1v1 (2)
1v1 (3)
1v1 (Defending)
1v1(Shielding)

Click to view session plan

 

 

 


The Pyramid of Learning Football (Soccer)

© Copyright John Kostopoulos

 

About

our Club

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Safety

The Achilles

Heel

Our

wish

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Our Emblem
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Danger
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About Team Leadership

© Copyright John Kostopoulos

http://www.ocjfc.com/images/captain.pnghttp://www.ocjfc.com/images/captain.png

Wearing the captain’s band - Oakleigh Cannons FC -

Player Leadership & what it truly means ... 

 

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About Forming a Circle of Trust

© Copyright John Kostopoulos

Forming a Player Circle & what it truly means when this is done...

"The Good, the bad and the ugly..."

Player Leadership & what it truly means ...

 

The Good:- When a team gets together and huddles up forming a team circle placing their arms together... they are forming a "united" symbol "binding" the team together as one.. An infinite symbol of trust amongst the group.

What is said within the boundaries of this "circle of trust" by the leadership group applies to the whole team and not just to the leadership group itself..

When you form a circle, each arm touches another arm joining and forming a solid chain. A trust symbols. This means what is said within this circle is passed on to and radiates to all and it does not stay with the person who says it.

 

http://www.ocjfc.com/images/playercircle.png
http://www.ocjfc.com/images/armstogether.jpg

 

It is critical that the message passed on to the team is good, positive and in the best interests of the club- with the "club emblem" always paramount and protected. The message spoken is now the responsibility and accountability of all - it has now been passed on and belongs to all within this circle regardless of who said it and who did not.

The "bad & "ugly":- Sometimes players use this opportunity and form this symbol to air their frustration against another player, or a coach, maybe a support staff member or club emblem itself.

Players must realize the difference between the good and the ugly and report anything that goes against the emblem to the proper authority. If you say nothing and do not report the negative things said within the circle, then you are also accountable.

 


 

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